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Researchers Are Using A Video Game To Fight Coronavirus

With COVID-19, aka coronavirus, continuing to spread at an alarming rate, researchers of all stripes are racing to get a handle on it. This includes a team at the University of Washington in Seattle, who’ve taken a novel approach: a video game.

The game, first released in 2008, is called Foldit. In it, players fold proteins in order to understand their structures, which UW researchers say is ā€œkey to understanding how [a protein] works and to targeting it with drugs.ā€ Now they’ve added a new puzzle to the game based on COVID-19. As you’d expect, given that there’s currently no vaccine, it presents a unique challenge.

ā€œCoronaviruses display a ā€˜spike’ protein on their surface, which binds tightly to a receptor protein found on the surface of human cells,ā€ reads the puzzle’s description (via Eurogamer). ā€œIn recent weeks, researchers have determined the structure of the 2019 coronavirus spike protein and how it binds to human receptors. If we can design a protein that binds to this coronavirus spike protein, it could be used to block the interaction with human cells and halt infection!ā€

Effectively, Foldit crowdsources work that’d otherwise be done entirely by researchers, and it’s been fruitful; according to the game’s creators, thousands of people are playing, and they’re ā€œat least equal to and sometimes better than a computer in folding long chains of amino acids into compact three-dimensional shapes,ā€ especially when a problem ā€œrequires an intuitive leap or strategy shift.ā€

There’s still no telling whether or not this will help head a global pandemic off at the pass, but it sits alongside more traditional computing-based efforts like Folding@Home as something those of us with good lateral thinking skills—or at least decent PCs—can do to aid in the fight against a virus that’s infected more than 92,000 and killed 3,110, many of whom were older or had compromised immune systems.

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