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Rage Sure Looked Nice

Illustration for article titled emRage/em Sure Looked Nice

I never could get all that excited about Rage (this was at least partly due to that terrible name), but I did appreciate how good it often looked. Especially those nice, oddly bulbous character models—not everyone liked them, but I did.

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Duncan Harris at Dead End Thrills has spent some time putting together some high-res screenshots of the game, capturing those endearingly goofy character designs and those skies that seem to go on forever.

Illustration for article titled emRage/em Sure Looked Nice
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Illustration for article titled emRage/em Sure Looked Nice
Illustration for article titled emRage/em Sure Looked Nice
Illustration for article titled emRage/em Sure Looked Nice
Illustration for article titled emRage/em Sure Looked Nice
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Illustration for article titled emRage/em Sure Looked Nice
Illustration for article titled emRage/em Sure Looked Nice
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Illustration for article titled emRage/em Sure Looked Nice

Plenty more over at Dead End Thrills.

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DISCUSSION

yeahwritelight
yeah_write

Rage was such a bummer because it had so much going for it.

-It looked incredible, with lived-in interiors and beautifully animated characters
-The enemy AI was cool the way they shuffled over obstacles to get at you or run from your attacks
-The weapons were cool and felt really great to use. Impacts were hard and the enemy reactions were realistic.

But the story was boring—couldn't even tell you what it was about, except that John Goodman was in the beginning. Your character was a lifeless mute, and the gameplay, while solid, never deviated from the "Go here, shoot all guys, come back" loop. Like I said, such a bummer.