Pro Smash Bros. Player Makes Old Games Move Like Lightning

The Super Smash Bros. series began on the Nintendo 64, and Daniel “SuPeRbOoMfAn” Hoyt is one of the greatest to ever play the game.


The Smash player, ranked second in the world according to the SSB64 listing published last month, recently shared a clip of on Twitter in which he moves as fast as the game allows to completely demolish a Yoshi player in record time. Despite the game’s age compared to more recent and quicker paced entries like Melee and Smash Bros. Wii U, in the hands of a pro like SuPeRbOoMfAn, Smash 64 has no limits.

Particularly impressive is the double laser shot SuPeRbOoMfAn unleashes while drifting back towards the stage’s left ledge. It’s a good stunt for show that many would love to try but few should.

SuPeRbOoMfAn explained that he was just playing some friendlies at his house and decided to stream the carnage. “We get together every once and a while sometimes I decide to ‘tech out’ and see what I can do fast,” he said.

Just prior to last month’s Gensis 4 event, SuPeRbOoMfAn was signed by the esports organization Panda Global. He ended up going on to place second in the event’s Smash 64 tournament after losing a best-of-five series 3-2 to Alvin Leon Hara, one of the game’s top players from Peru. It was a tough fought fifth and final match that nearly saw SuPeRbOoMfAn claw his way back into contention after Alvin took an early lead. In the end though it wasn’t to be, as Alvin closed out the match before things could be evened back up.


But while he didn’t take first at this year’s Genesis tournament, SuPeRbOoMfAn did manage to be victorious in one of his other hobbies: speedrunning. A few days ago on February 1, he managed to take back the title for 100 percenting Crash Bandicoot 2 the fastest with a time of 1:11:08, less than a minute ahead of the previous record holder, stuart0000.


The game is particularly notable for having one of the hardest levels in the entire series called “Cold Hard Crash.” The stage features the highest crate count of any game in the original trilogy as well as one special gem that can only be collected after successfully reaching the end of the level’s death route, an alternate path filled with nitro crates that is only accessible if the player hasn’t yet died. It’s the kind of level that designed to destroy the player and make them chuck their controller across the room.

Unless you’re SuPeRbOoMfAn that is, and simply have a gift for making the most colorful and jagged polygons of the late 1990s move really, really fast.

Kotaku staff writer. You can reach him at


It never fails. Seeing anything taking Smash serious never fails to make me chuckle a little.