Prey
Prey has, by my estimation, the best opening to a game ever. It’s been over seven years since it first released, and I’m sure many people have seen it, but even now, I hesitate to give it away. It’s just something you need to see and feel for yourself, which is true of Prey itself. Words have often failed me when I try to describe Prey and why it’s one of the greatest games of our time, with some of the best worldbuilding, characterization, and meaningful progression systems. Talos I is still one of the best settings I’ve ever explored in a game, and one of the few worlds that made poking at its edges and corners a genuine reward. The shape-shifting and psi-blasting Typhon remain some of my favorite enemies, and no matter how far along in the game I got, or how powerful I grew, I loved that I never felt safe or secure. I still consider so many of my encounters against them as a high point in first-person shooters, stealth games, and the weird nexus of those genres that immersive sims like Prey find themselves in. I genuinely believe that a lot of people (myself included) didn’t get Prey at first, or refused to, but once you dig into it, it becomes apparent that it is one of the all-timers. You should pick up Prey while it’s only $6.