PlayStation Stars, a free-to-join rewards program Sony announced in July, is being gently rolled out to the whole worldâitâs currently live in Asia, will reach the Americas on October 5, and Europe, Australia, and New Zealand will receive the service on October 13. Not as gently, PlayStation might be pushing players to join the program by deciding to prioritize high-ranking membersâ customer service requests, the Japanese gaming website Automaton said
According to a translation of the site, one feature of âPlayStation Stars is that the status level changes according to activity. Participants start at Level 1. Purchasing a full game on the PS Store and obtaining a trophy with a higher rarity than normal will promote you to Level 2.â Buy four full-price games and earn 128 rare trophies and youâll hit level 4, which comes with what Automaton, or, rather, that translation of it, describes as an âinterestingâ perk. âIn addition to getting various digital items, when contacting PlayStation customer support, the chat order will be âprioritized.â People who are playing are given higher priority when responding to inquiries. Itâs an interesting mechanism.â
Interesting and a bit outrageous. Though you can sign up for PlayStation Stars for free, PlayStation says in its blog announcing the programâs arrival in Asia that levels are determined by both âthe number of non-common trophies earned for gameplay as well as full game purchases from the PlayStation Store.â So, if Level 4âs âpriorityâ customer service feature gets rolled out internationally, support requests globally could be ranked based on which user sank more time into getting trophies, or who has tossed poor Sony Interactive more cash.
Responses to this news, as shared on Twitter by Automaton, have been none too thrilled. As VGC reports, one person replied commenting that âcustomer support must be equal,â noting that âthere are people who like a few titles and play them, and there are gamers who canât afford money or time,â while another said âI donât think itâs a good idea to prioritize customer support. I bought a PS5 just for FF16!â and rejected the idea that this makes it acceptable to delay helping them in favor of customers who have spent more and played more games.
PlayStation doesnât get into details for Levels-based perks in its announcement blog, and its U.S. landing page for Stars doesnât mention Levels at all. It, instead, explains some of Starsâ other, more expected loyalty perks, including rewards for completing campaigns, âdigital collectiblesâ that thankfully donât seem to be euphemistic NFTs, and redeemable loyalty points, which PlayStation Plus members earn automatically with every PS Store purchase (this is the only added benefit for Plus members).
Back to the outrageâPlayStation also wrote in its announcement blog that âOnce you reach a status level, you will stay there for the remainder of the calendar year plus an additional 13 months,â so a Level 4 Stars member is guaranteed to get better customer service for over one year. Since PlayStationâs U.S. Stars page doesnât mention Levels, it could be a regional feature, but itâs still wildly unfair. Pay-to-win was bad enough, now we have to pay for support?
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