One of the most interesting things about Artifact is that you could buy and sell cards on the Steam marketplace. It was one of the more controversial aspects of the game though, and Valve says itâs getting rid of it.
In a new blog post over on Steam, Valve laid out its current plans to revive the game and launch the Artifact 2.0 beta. That will include getting rid of the option to buy and sell individual cards, as well as altering how some fundamental aspects of the game work. âWeâve also focused on making the game easier to pick up,â the company wrote. âWe arenât selling cards, so you wonât face an opponent with a stacked deck.â Instead, Valve says it will look at monetizing other aspects of the game: âWe have some ideas about what weâd like to sell, but none of them are cards/packs.â
Artifact first launched back in November 2018, and unlike Blizzardâs Hearthstone or CD Projekt Redâs Gwent, it let players purchase cards from one another. This cut down on a lot of the luck and frustration involved in trying to get the specific cards you wanted from individual packs, but it also led to some players instantly buying the best decks outright and then stomping the competition.
The marketplace was also prone to violent shocks and slumps as new strategies were devised and more and more packs got opened and flooded the market with additional copies. This fraught marketplace is one of the things Artifact designer Richard Garfield blamed for the gameâs failure to keep people playing
According to Valveâs rough roadmap going forward, Artifact 2.0 is currently still undergoing internal testing. Later, the company will start sending out invites to a closed beta before eventually opening it up to everyone and then officially relaunching. Valve hasnât mentioned any actual dates for when this will all happen, though in the blog post, the company expresses some hope that things will move faster than they did with Dota 2. That game remained in beta for nearly two years.