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Pitfall! on iPad Is What You Expect and a Little Bit of What You Don’t

If you're old like me, you played the original version of Pitfall! on the Atari 2600 way back when. Sequels to David Crane's iconic side-scrolling adventure have come and gone but none have quite captured the tense feel of the 1982 release. Yet, the 30-year-old classic seems like it'd be great as a mobile gaming experience, right?

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In a word, yes. News of the updated Pitfall! hit a little while ago but it's finally out today. Pitfall! on iOS is an infinite runner but one that tries to stand out from the hundreds of other games in the crowded genre. You can get a feel for the experience by watching my hands-on preview in the video above.

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DISCUSSION

I really don't understand why you are praising this as a "great mobile gaming experience". It's not really pitfall, and it's not interesting or engaging. It's just another infinite runner. Infinite runners have been a neat fad, but they are boring and repetitive and serve little more than a minor distraction.

A polished turd is still a turd. It's time we got past the iOS/flash/facebook app fads and got back to some actual fun, interesting, uses-more-than-two-braincells gaming.