Illustration for article titled Pikmin? Made For Japanese Schoolgirls

GameCube strategy game Pikmin might have been inspired by Shigeru Miyamoto's gardening, but do you know why he made the game?


"Every once in a while, you want to make something that high school girls can get into," the famed Nintendo creator said at a recent symposium. The concept behind Pikmin, reports Japanese site 4Gamer, was to make something that they could play.

Pikmin, originally released in 2001, had a series of commercials in Japan that featured the tune "Ai no Uta" or literally "Love Song", which became a hit tune.

Oh, so how is my book on Japanese schoolgirls going? JUST GREAT, THANKS!

任天堂,宮本 茂氏が語った「ゲーム機を介したコミュニケーションの活性化」。新ハードを開発中との発言も出た,第13回文化庁メディア芸術祭「功労賞受賞者シンポジウム」レポート(New スーパーマリオブラザーズ Wii) [4Gamer via はちま起稿]


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