Vote 2020 graphic
Everything you need to know about and expect during
the most important election of our lifetimes

Paladins Is Coming To Consoles, Just Like Overwatch

Illustration for article titled iPaladins/i Is Coming To Consoles, Just Like iOverwatch/i

After launching into open beta on PC earlier this month and riding Overwatch comparisons to a steady spot on Steam’s ‘top games by player count’ list, Hi-Rez’s hero shooter Paladins is gearing up for its PlayStation 4 and Xbox One debut.

Advertisement

Fun fact: I played Paladins long before I got my hands on Overwatch, so the accusations of cloning that led to an extended Reddit “nuh-uh” from developer Hi-Rez tickled me to no end. Either way, the videos and cries of ‘Overwatch clone!’ seem to have gone pretty well, all things considered. The free-to-play arena shooter is in good company on the aforementioned Steam list, and has been since last week.

Illustration for article titled iPaladins/i Is Coming To Consoles, Just Like iOverwatch/i
Advertisement

Now the game will be joining Hi-Rez Studio’s other successful title, Smite, on current generation consoles. Paladins was developed from the beginning with console play in mind, so it should be a pretty smooth transition. Interested players can sign up for closed beta access on PlayStation 4 or Xbox One today.

Paladins is an online shooter in which a mix of fantasy and sci-fi characters battle over objectives in the name of earning points to open treasure chests. Those chests contain skins and collectible cards that can be used to personalize a character’s look and skill loadout. Only most of that description also applies to Blizzard’s wildly popular Overwatch, but at this point putting its name in a Paladins’ headline is pretty much required.

Kotaku elder, lover of video games, keyboards, toys, snacks, and other unsavory things.

Share This Story

Get our newsletter

DISCUSSION

dianadoe2
DianaDoe2.0

Ok, can you stop with the “widely popular” Overwatch? I had 5-6 people on my friend list on PSN playing it at launch, and a month later, no one was. The general public got bored of it because it had less content than even Battleborn. I get that the Kotaku staff are fans, but just because your staff likes it doesn’t make it “popular”.

Posting fanfiction articles and fanart about it doesn’t mean it’s popular either, it just means you guys are really reaching to make it seem like it’s the biggest game of all time. There’s no news about it, so you create news by posting stories about divisions of the fanbase.