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The Best of Kotaku, The Week of May 5
I don’t know about you guys, but I sure am grateful that this week is over. So let’s celebrate by reading all our best content right here. And if you want a t-shirt of the above Atari dig commemoration by pacalin found on Gamefreaks, here you go To contact the author of this post, write…
By Tina Amini - Uncategorized
Video Game E.T. Paper Toy
To celebrate the discovery of the buried Atari E.T. video game cartridges, Tubbypaws made this paper toy based on E.T.’s look in the game: You can download the E.T. paper toy here. Also, available: Doge Via GI You are now looking at Screenburn, a Kotaku blog dedicated to the best gaming images, videos and GIFs…
By John Struan -
Uncategorized276-Hit Combo In Street Fighter IV
Above is the culmination of a 276-hit, 1076-damage combo in Street Fighter. Watch video of the combo below: Chun Li’s infinites are a perfect place to start but there’s one major problem. As they only work against crouching characters, after the opponent is stunned (and they reset into standing) you won’t be able to use…
By John Struan -
UncategorizedNew Super Time Force Trailer Shows Off Slow Motion
The latest Super Time Force trailer lets you savor the flying cars, giant mechs, and dinosaurs in slow motion: Super Time Force is frantic hyper-action videogame filled with total mayhem, total madness and total non-stop shooty-shooty-bam-bam destruction, but it’s also a game with super sweet, soothing, perhaps even quite sublime moments of slow motion. Every…
By John Struan -
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Wind Waker Link Joins The Assassin’s Creed Universe
I commissioned M.S. Corley to illustrate Wind Waker Link as an Assassin’s Creed IV-style pirate as a gift for fellow Kotaku-writer Luke Plunkett. He created this illustration, and also a color version suitable for use as a desktop wallpaper: Check out more of Corley’s art at his site. He also has several Dungeons and Dragons…
By John Struan - Uncategorized
A Fan Vastly Improved Wasteland 2’s Dialog Screen
Above is the dialog screen the Wasteland 2 developers created. They sought feedback in the game forum, and a fan helped them vastly improve the design: One of our fans by the name of Alex ‘Olovski’ Drożyner saw this UI and responded by offering some mock-ups of his own, improving and tweaking our work. We…
By John Struan -
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