The Overwatch Workshop, which allows players to create new modes with robust tools and rudimentary programming, has given rise to all sorts of unexpected oddities: a Smash Bros. clone, airplane races, portal guns, Mercy reinventions, and heaps more. The most popular mode of all, though? Uno. Yep, the card game.
This information comes straight from the dear child Overwatchâs doting father, Jeff Kaplan. He published a list of the most popular Workshop modes on Overwatchâs forums, and they actually include quite a few variations on games played by children in the mid-to-late 1900s. The top spot goes to Uno, but number two is a version of The Floor Is Lava, and number three is a McCree-flavored take on Hot Potato. Here are the top modes in the North America and Europe regions:
Uno
Floor is lava parkour
McCree hot potato
Hammond racing
Gun game
D.Va bumperkart
Flappy Bird
Floor is lava
D.Va racing
Endgame
Emote to kill
D.Va space battle
Play as two heroes
Portal gun
âTeaâ mode
Top-down Overwatch
Bastion turret ffa
Flappy Bird (a different version)
3rd-person mode
Super Smash Bros.
Helicopter mode
Surfer Mei
Lucio racing
Hero gauntlet
People have spent a total of 1,370 hours playing Unoverwatch across 1,556 matches. This puts it ever so slightly ahead of âFloor is lava parkourâ and âMcCree hot potato,â which have 1,246 and 1,048 hours respectively. In the name of science and understanding, I tried out Uno, and yep, it sure is Uno. Heroes are rooted to the ground and can draw and discard cards. The goal is to discard your hand as quickly as possible. There are some fun effects like fire and ice, but otherwise itâs a pretty standard digital adaptation of the classic game, albeit slightly more impressive than it sounds because somebody managed to convert a team-based hero shooter into it.
Kaplan acknowledged that this list has some surprising omissions. For instance, aim-practice modes have become very popular, but not a single one made it into the Workshopâs upper echelon. Kaplan has a theory as to why. âThis may be a result of consolidation,â he wrote. âThere is only 1 version of Uno floating around, but hundreds of accuracy trainer variations.â
He also published a list of the top modes in Korea, where people seem to be spending far more time with various modes than in North America and Europe. The top mode there is called âHigh Blood Pressure Marathon,â and players have spent a total of 5,447 hours with it. Kaplan said itâs âa mode with no cooldowns, infinite ultimates, and some other crazy things mixed in.â That sounds rad as heck? Meanwhile, weâre over here sitting in organized little circles, literally unable to move, playing Uno. What happened? Is everyone in North America and Europe just really old?