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Hero reworks

Image: Blizzard Entertainment
Image: Blizzard Entertainment

Two heroes saw major reworks this year: Sombra and Roadhog. Whether you think those reworks are good or not is sort of based on who you play—I’m sure Kenneth loves Sombra’s rework, which lets her teleport faster, have passive stealth, and otherwise annoy the fuck out of backline healers, but I, as a healer, hate it.

Tank Roadhog’s November rework gave the big boy a huge trap like his best friend Junkrat, which let him do some more AOE damage and changed things up from his typical, laser-focused attack approach. It also changed how he heals himself, placing the function in the secondary fire slot and giving you a meter sort of like Moira’s healing—it takes time to charge back up, but when it does, you can give ‘Hog even more juice.

Reworks, however controversial, are a testament to Blizzard’s dedication to keep adjusting Overwatch 2’s gameplay and heroes so that it feels fresh and responsive to perceived problems or embedded metas. I may hate Sombra, but I value regular patches and massive overhauls like the one she and Roadhog got this year. — Alyssa Mercante, senior editor

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