Online Multiplayer, Cross-Platform Gaming Coming to iPhone

Illustration for article titled Online Multiplayer, Cross-Platform Gaming Coming to iPhone

Neutron, Exit Games' cross-platform multiplayer gaming service, just got upgraded with iPhone support, the company announced today. The service is said to include real-time, turn-based and tournament multiplayer options, game lobbies and various matchmaking capabilities, buddy lists, leaderboards, profiles, in-game voice and text chat and last, but certainly not least, billing and in-game microtransactions. "The iPhone presents a very unique opportunity for mobile online gaming as it is both specifically designed for online services and comes with the App Store, an already successful and accessible distribution channel", said Christof Wegmann, CTO of Exit Games. "Neutron's support of this new and innovative mobile device will ensure that iPhone game developers have a means to take advantage of its wireless connectivity and add social gaming features." Wegmann further adds, "The iPhone will surely establish itself as a dominant mobile gaming platform and we're pleased to support multiplayer and social features in games developed for the device."Exit Games today announced that its cross-platform multiplayer gaming service, Neutron®, is now compatible with the iPhone™. This new compatibility update allows game developers to integrate online multiplayer and social gaming features into iPhone games by using Neutron technology, as well as cross-platform capabilities between an iPhone and other mobile devices, PCs and game consoles. Features of the Neutron multiplayer and social gaming platform include, among others: • Real-time, turn-based and tournament multiplayer options • Game lobbies and various matchmaking capabilities • Buddy lists, leaderboards, profiles, etc. • In-game voice and text chat • Billing and in-game microtransactions "The iPhone presents a very unique opportunity for mobile online gaming as it is both specifically designed for online services and comes with the App Store, an already successful and accessible distribution channel", said Christof Wegmann, CTO of Exit Games. "Neutron's support of this new and innovative mobile device will ensure that iPhone game developers have a means to take advantage of its wireless connectivity and add social gaming features." Wegmann further adds, "The iPhone will surely establish itself as a dominant mobile gaming platform and we're pleased to support multiplayer and social features in games developed for the device." The fully managed Neutron service platform minimizes risk and time-to-market for even the most complex multiplayer and community game development projects on all platforms. Neutron 5.0 SDKs provide a broad variety of connectivity features out-of-the-box, and together with its hosting services it enables game developers to integrate sophisticated online features at minimum time and cost investment. Neutron continues to leverage large user communities, supporting online gaming on the mobile, PC and console platforms including J2ME, BREW, Windows Mobile, Flash Lite, Blackberry

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DISCUSSION

artzombie-old
art_zombie

HAhahahaahaha, cause if first party companies really wanted to do cross platform multiplayer they'd have never thought of it before, right? Really, the only cross-platform simultaneous multiplayer game I can think of is Shadowrun, and only cause Microsoft owned the rights and had the means to make both viable (and that ended well, right?).

Yah, this has promise, but little grounding in having me believe it will actually achieve what it sets out to do, especially with Japanese companies who are incredibly restrictive with what outsiders are allowed to do with their product.

Yah, that came out a bit passive-aggressive and negative, but can you blame me with such pie-in-the-sky ideals on a platform that has hardly time to prove itself?