“Stories are the filter through which we understand the world.” Those philosophical words come from Susan O’Connor, a writer who’s worked on BioShock, Far Cry 2 and Gears of War. In the TEDx session above, O’Connor discusses how her work scripting characters for video games led her to an epiphany about the people who may not be the heroes in their own lives. It’s a surprisingly poignant talk that could make you re-evaluate the way you interact with people.
One Writer Explains What Video Game Storytelling Taught Her About Life
🕹️ Level up your inbox
Don’t miss the latest reviews, news and tips. Sign up for our free newsletter.
You May Also Like
Latest news
Walmart Placeholder Page Lists Gears Of War: E-Day For PS5 [Update]
Hideo Kojima Says He’s Not Interested In AI: ‘Maybe AI Could Create Art, But While I Live, I Don’t Think I’ll See It’
Stellar Blade: Blood Rain’s Reveal Trailer Is Raising Some People’s GenAI Alarm Bells
Marathon Players Who Accidentally Bought The Deluxe Upgrade Will Get The Game For Free
GOG Apologises For Accidentally Emailing Everyone Nazi Symbols
Monster Hunter Wilds Reveals The Elder Dragons Are Coming In A New Expansion And, Surprise, There’s A Switch 2 Port In The Works
Godzilla Is The Only One Not Afraid Of GTA 6 As Another November Release Date Finally Leaks
A Beloved Final Fantasy 7 Character Is Getting Rebuilt From The Ground Up For Street Fighter 6