One Way Sony Could Fight Piracy: Load Times

Illustration for article titled One Way Sony Could Fight Piracy: Load Times

Piracy is bad news! That is, if you are a big game company. If you are a pirate, then, I'm sure, it's all gravy. But big game companies like Sony are hoping to put an end to that freeloading gravy train.


A Sony Computer Entertainment patent from August 2011 that was published this month and unearthed by NeoGAF user Disorientator (via game site Darkzero) shows that Sony is working on tech to detect pirated software by measuring load times against what is considered the standard, and thus, acceptable, range. If the software does not fall within that range, it cannot be used.

The patent isn't only for physical media, but it can also be used for digital games, too.


It's unclear whether or not this tech will find its way onto PlayStation hardware in the future (rumor is that similar tech is already on the Xbox 360). If the tech does appear on Sony's consoles, smart money says the tech will just become yet another layer of onion for hackers to peel away.

Sony Patent Application - Detect pirated software by measuring load times [Disorientator@NeoGAF via Darkzero via MCVUK via VG247]

Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

Share This Story

Get our newsletter



Already in the 360 huh? Not like it helped it much. My last visit to the home country, I saw a lot of piracy, not too many Wii games, not a single ps3 game, an extreme amount of PC games and a large amount of 360 games. 360 is the most pirated console out there. Sony did something right on pirating for ps3 I'm sure they'll pull through for ps4.