Many video games give players the chance to invert the Y-axis, but too many of them force the Y-inverters among us to start the game, then pause it, then invert. Not the new Tomb Raider.
Rise of the Tomb Raider gives players to invert on the same screen where we can adjust our screen brightness. That screen appears when the game boots up for the first time, before players even get to the game’s main menu and well before the game actually starts.
My Lara Croft will never look up when she’s supposed to look down. Not even once. Praise be.
Advertisement
To contact the author of this post, write to stephentotilo@kotaku.com or find him on Twitter @stephentotilo.