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Not Every MMO Has to Make You Get 10x Stupid Animal Tails

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This is Forge. Pencil me in as mildly interested, if only because it's promising to be an online game that brings some of the baggage of an MMO - like progressive stats and a string of special abilities - while leaving much of the boring stuff behind.

Pitched as a game that's all about player vs player combat, and one that rewards players for their skill in combat rather than the amount of time they've spent numbly clicking on things, it looks rather lovely for something that's still barely in Alpha.

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What I like most, though, is the developer's promise that all of this comes designed in a way that lets you play by yourself, without having to team up alongside anyone else. Because, you know, while I like to party with many, I prefer to game alone. Even in games whose genre begins with the words "massively multiplayer".

Forge is due out later this year.

Forge [Official Site, via Rock, Paper, Shotgun]