Nintendo will be making mobile games in the future, but we don't know much about their plans yet. TIME spoke with Satoru Iwata, Reggie Files-Aime, and Shigeru Miyamoto for a tiny bit of insight into their plans.

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Here are a couple of interesting quotes, but I'd recommend reading the whole piece!

On whether Nintendo will embrace free-to-play and in-game purchases:

Mobile games will present a new set of challenges for the company. Many of that market's biggest hits are initially free to download but generate enormous sales by constantly prompting users to pay small amounts for in-game items. Iwata says this doesn't track with Nintendo's identity. "Nintendo does not intend to choose payment methods that may hurt Nintendo's brand image or our intellectual property," he says. That doesn't mean so-called micro-transactions are entirely out of the question, however. The company will decide which payment system to employ depending on the title, Iwata says. He adds: "It's even more important for us to consider how we can get as many people around the world as possible to play Nintendo smart device apps, rather than to consider which payment system will earn the most money."

On whether there are differences in designing games for mobile or dedicated gaming hardware:

That leaves Nintendo rethinking its approach to the very industry it helped define. "I have never intended to dismiss the entertainment experiences that people are enjoying on smart devices or any other media," Iwata says. "On the other hand, my understanding is that, on smart devices, the main demand is for very accessible games which smart device users can easily start and easily finish. These are not necessarily the characteristics that people demand from games for dedicated video game systems."

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You can reach the author of this post at patrick.klepek@kotaku.com or on Twitter at @patrickklepek.