New RPG From The Creators Of Lunar Hitting Vita This Year

Illustration for article titled New RPG From The Creators Of Lunar Hitting Vita This Year

Publisher XSEED Games will bring Ragnarok Odyssey to the PlayStation Vita this year, it said today.


Ragnarok Odyssey was developed by Game Arts, the company behind the critically-acclaimed (and truly lovely) Lunar and Grandia series. Which makes this delightful news for any and all JRPG fans.

Here's how XSEED describes the game in its press release:

An action-heavy RPG set in the lush landscape of the familiar Ragnarok Online universe, Ragnarok Odyssey is a fast-paced game with a heavy emphasis on melee combat. The game is set in a world where humans and giants are pitted against each other in battle following the death of the world's ancient gods. Based on Norse Mythology, the world of Ragnarok Odyssey will begin to take form as players advance through the story, with new areas opening up as their journey goes on.

In Ragnarok Odyssey, players will embark on a campaign to take down monsters and giants of massive scale, and characters can chain together massive combo attacks both on the ground and in the air thanks to the game's extremely versatile combat system. Massive enemies can literally be smacked across the screen, and players can even up their speed and agility at the expense of HP for particularly challenging battles. On top of this, the game promotes cooperative gameplay, supporting up to four players for ad-hoc and online cooperative gameplay.

Characters in Ragnarok Odyssey are fully customizable, and players are given the ability to choose from up to six job classes that can be changed throughout the game for specific quests. As quests are completed, characters can be upgraded to increase their combat effectiveness.

Sounds neat, no? Very Monster Hunter-ish. And woo for more JRPGs!

XSEED also said it will bring music strategy game Orgarhythm (not to be confused with Final Fantasy Theatrhryhrhyrhyrhyrhyhryrmyhmryhythm) to Vita this year.



Looks promising, but if it's not fun solo I can't imagine it being all that great in the US. It'll run into the same problem that Monster Hunter had here: nobody wants to play multiplayer on a non-iOS handheld.