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My Ride Through Kingdom Come, The Medieval RPG With No Magic Bullshit

Illustration for article titled My Ride Through iKingdom Come/i, The Medieval RPG With No Magic Bullshit

I’ve been following Kingdom Come: Deliverance’s development from the very beginning, what with it promising to be a bunch of things I dig (open world, RPG, weird FPS melee and history) all in the one package.


I played through the rather barebones Alpha build of the game early last year, but in the time since Kingdom Come’s beta has added a bunch of new content and polish, so I figured I’d saddle up and see how it’s coming along.

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs

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The game looks beautiful and the concept is great. I have the Beta though I’ve had performance problems with it despite my top end rig. But that voiceover, animations, and the clipping issues really bug me. So glad this is just a Beta, but they don’t have a lot of time left until their planned release if they want to keep to their Summer 2016 release window.