Monaco and DOOM 3 BFG Edition are now backwards compatible on Xbox One, the company announced today. The list seems to grow every few days, and if Microsoft can keep pace, it’ll be an impressive library by the end of 2016.

Senior reporter at Kotaku, streaming Mario deaths at

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It seems with as strong late life cycle libraries are that it would be smart to start working on backwards comparability from the start. Not like Sony did by putting in extra hardware to accomplish it, but to start think about emulating titles when the nextgen system is still in the design proccess, maybe they could include ways to make it easier from the get go while not driving up the hardware price. A system that launches with backward compatibility is a system that will make game publishers and customers happy. Publishers because they don’t have to worry about splitting market by releasing a game of two separate systems, the Customers because they don’t have to abandon their libraries which in most cases have much better games than what usually attends a console launch.