Mobile fighting game Transformers: Forged to Fight is two years old today, and I still don’t have Waspinator, dammit. Developer Kabam celebrates the milestone with an update featuring revamped mission maps, new challenge maps, updates to many fighters and never giving me the robots I want.

Kotaku elder, lover of video games, keyboards, toys, snacks, and other unsavory things.


The Weary Luddite

Golly, mobile F2P (SO not “free”) games have really suckered me in the past few years. I remember seeing you cover Lineage 2: Revolution and seeing the autoplay feature and being like, “What... how is that fun?” And then a few months later I got into it and was like, “Ohhh... so it’s the feeling of progress without actually having to spend much time in real life on the game - which is in short supply these days.”

I’m playing a new Western-style turn-based gacha that’s scratching that itch at the moment. Raid: Shadow Legends. Has a gritty, somewhat Middle Earth art-style to it. Worth checking out if you’re into those kinda games.