Mirror's Edge 2 Is Now Mirror's Edge: Catalyst

Illustration for article titled iMirrors Edge 2/i Is Now iMirrors Edge: Catalyst/i

For the longest time, Mirror’s Edge 2 has seemed like one of those sequels that needed to happen but probably never would. Put your anxious mind at ease. The thing has a real name now! And it’s definitely “not a sequel.”

Advertisement

In advance of the hype-a-palooza next week at video game industry convention E3, Electronic Arts updated the website for Mirror’s Edge today to announce Mirror’s Edge: Catalyst. The long-awaited follow-up to Mirror’s Edge got a spiffy new name to reflect the fact that the developers wanted it to be more than a rehashing of the first game’s revolutionary take on first-person gaming. From a post written by Catalyst senior producer Sara Jansson:

Mirror’s Edge has always had a special place in the hearts of all of us at DICE. The first game had a lot of promise. It was unlike anything else in terms of the gameplay and style — it had a unique soul. But as much as we loved that game, we knew it could be more. So that’s what we have set out to do as we introduce Mirror’s Edge to a new generation.

“The team has spent a lot of time re-evaluating every aspect of the game and making it a new experience. This is not a sequel, this is not Mirror’s Edge 2. We have landed on a vision that honors the first game — pushing the boundaries of first person movement and diving deeper into the story behind our heroine Faith — but also brings a lot of great new, interesting gameplay and features to the experience for our players.

Advertisement

Let’s see if what EA shows next week lives up to the new nomenclature.

To contact the author of this post, write to yannick.lejacq@kotaku.com or find him on Twitter at @YannickLeJacq.

Share This Story

Get our newsletter

DISCUSSION

The original game is very overrated by people now, but that’s not to say it can’t spawn a great sequel. The story was abysmal and the gameplay completely fell apart after the first level or two. With the rise of Assassin’s Creed, Dying Light, etc., they’re going to have to introduce some really great mechanics. The novelty of the first game is what got it its cult status and now that novelty isn’t so novel anymore.