You know, Iāve always looked at the Metal Slug series and thought, nice games you got here, but theyād be better if I could just slow down and take my time with all the shooting. So the announcement of Metal Slug Tactics looks…perfect?
Sure, the Metal Slug experience is now slower, but all the style remains, from the goofy character design to the exaggerated death animations. Plus there are still fat tanks and boss fights, only now everything is turn-based tactics instead of fast-twitch action, and it all looks cool as hell

See? Incredible. Of course all weāre doing is looking at the game, and the real test is going to come from just how the gameās mixture of movement, probability and gunplay all comes together. On just a visual basisāeven the animation parts in that trailer!āI havenāt been this excited by a tactics game reveal in a long time.
Missions are going to be procedurally-generated so maps will never play out the same way twice, and youāll be able to gain experience and level everything up between stages. Plus, combo moves where two or more characters link their attacks are going to play a big part in combat. Itās coming to PC…sometime in the future.
Thatās the good news! The bad news is that, as cool as this looks, a plan to obtain a controlling stake in SNK was quietly kicked off late last year by the Crown Prince of Saudi Arabia, Mohammed bin Salman, a dude who orders the murders of journalists, jails opponents, has been āindiscriminately bombing civilians and hospitalsā in Yemen, and has lately been using his billions to try toĀ sportswash(and I guess now gameswash)Ā his reputation in the West.
None of which affects the game, of course, but worth pointing out all the same. And now, to end this on slightly better news, SNK have only licensed this out, and Dotemu are actually handling both development and publishing of the game.
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