A common complaint these days when it comes to downloadable content is that there’s too much of it that makes a game easier to play/complete. Paying to cheat, basically. Paying to make the game harder, though, that’s different.
A new piece of DLC has been released today for Mega Man 9 called “Superhero Mode”. It only costs 80 MSP ($1), and will make the game a lot harder to finish, as it ups the number of enemies you’ll face on-screen at any one time. For those keeping score, this isn’t the first time you’ve been able to increase the game’s difficulty via DLC.
https://kotaku.com/more-mega-man-9-dlc-fake-man-5065854
Didn’t really think there was much of a market for people that wanted a Mega Man game to be harder, but just goes to show, when it comes to DLC, there’s a market for pretty much anything.