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Mega Man 10 Achievements are Typically Unreasonable

Illustration for article titled Mega Man 10 Achievements are Typically Unreasonable

Cheevers looking for a quick 200 Gamerscore should steer clear of Mega Man 10, because the achievements it offers will be, per the usual, hard won. Of 12, all but three or four seem impossible to me.


And the top payoff, "Mr. Perfect" - beat the whole game without taking any damage - delivers a paltry-by-comparison 30 Gamerscore. But at least it's six times the payout for what you get clearing the game once, by any means.

Here's the full list:

Whomp Wily! (5)
Clear the game once.

Blue Bomber (10)
Clear the game in under an hour.

Superhero (10)
Clear the game on hard.

Hard Rock (20)
Make it to a boss room without getting damaged.

Headbanging (20)
Defeat the 8 bosses without your helmet on.

Destroyer (20)
Defeat 1000 enemies.

World Warrior (5)
Defeat one of every type of enemy.

Trusty Sidearm (20)
Defeat the 8 bosses with just your default weapon.

No Coffee Break (10)
Clear the game without using any energy, mystery, or weapon tanks.

Tenacious (20)
Clear the game without continuing.

Invincible (30)
Clear the game without dying.

Mr. Perfect (30)
Clear the game without getting damaged.

Mega Man 10 Achievement List [Xbox 360]

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That is a list of garbage achievements if ever there was one.

It's one thing to make a couple achievements tough but when it's over 50% you're just being stupid... and this list is simply ridiculous.

I figure if I can beat a game and score half of the possoble GS for it, so 100/200 or 500/1000, without having to grind or backtrack then they did a decent job with the achievements.

I figure I could do 30 or so by the time I beat MM10... not worth my time.