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Meet Skullgirls' Parasoul (Oh, and Skullgirls Has Been Delayed)

See the newest cast member of the (currently) all-female 2D fighter Skullgirls in action. This is Parasoul, part-time princess, part-time commander of an elite squad of commandos. Sure, maybe she should dress more sensibly for the fight, but maybe some risque girl-on-girl brawling will help ease the pain of Skullgirls' delay to 2012.

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Reverge Labs, developer of the downloadable fighting game, explains that Skullgirls has been pushed out of 2011 and into early next year to give the fighting game a bit more polish. What does that really mean? They're making the game 10% faster, adding 3D stage backgrounds, custom soundtracks for the PlayStation 3 version, more music from composer Michiru Yamane and much more.

Delays are usually a bummer, but Skullgirls slipping at least gives us some time to get Ultimate Marvel vs. Capcom 3 and Tekken Hybrid out of our systems.

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Additional details on the game's added features at Skullgirls' official site.

Skullgirls Launching in Early 2012 [Skullgirls]


You can contact Michael McWhertor, the author of this post, at mike@kotaku.com. You can also find him on Twitter, Facebook, and lurking around our #tips page.

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DISCUSSION

For those of you not aware Skullgirls is definitely a game to keep your eye on. It's being made by guys who are part of the fighting game tournament scene and therefore has been getting a ton of feedback from the community throughout its development.

Made by fighting game fans for fighting game fans.