Maxis senior art director Ocean Quigley has shown us the future. A future where Spore creations are not bulbous, simple game characters, but realistic-looking creatures.

Using Maxis' "in-house exporter", which is able to export all the "skinned, rigged meshes along with all of the textures (normal maps, specular, diffuse, gloss, etc)" of a Spore creature, toy designer Hellopike whipped up these renders of a "Cthulhoid".

They're just renders. Not pics of a real toy. But wouldn't it be great if, some day, your little bundles of alien joy could look - whether in-game or just as a figure - this damn pretty?

Cthulhoid Spore Creature Render A Go Go [GameSetWatch]