Mass Effect 3 Including Multiplayer After All?

Illustration for article titled emMass Effect 3/em Including Multiplayer After All?

For what feels like forever, there's been talk of something in the Mass Effect universe turning up soon that features multiplayer. Some say it's a standalone expansion, some say it might be nothing.

Whatever it is, over the weekend it reared its head again: once in the form of an upcoming feature for Xbox World magazine in the UK that promises to unveil BioWare's "killer new feature" for the franchise, the other as an advertisement for the game in South Africa that says Mass Effect 3's collector's edition includes an "online multiplayer pass".


Now, these could mean anything! The killer new feature might be new hair styles for the revamped female Shepard. The multiplayer pass might be a retailer's way of not really getting what EA's online passes (which were used in Mass Effect 2) are all about.

Or they could be totally spot-on, and Mass Effect 3 will include some type of multiplayer component (including co-op), that it absolutely does not need but which EA will make us have regardless.

We've contacted EA for command and will update if we hear back.

Mass Effect 3: 'Killer new feature' reveal next month [CVG]

South African retailer advertising multiplayer [BioWare]

You can contact Luke Plunkett, the author of this post, at You can also find him on Twitter, Facebook, and lurking around our #tips page.

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Co-op would be great.

As much as people may think I'm nuts, I'll say it anyway; single player RPG's would be great with co-op.

(I do see the contradiction)

But I think if you are sharing the game with the right people, the experience would be phenomenal. Let me support this with an anecdote:

I played Eternal Sonata with both of my brothers (which I have awesome relationships with and we are pretty much on the same page), and although the game is fundamentally a single player experience, the battles can be played with up to 3 people. So that's what we did. It didn't change the story, but it did change the experience. It was enjoyable, fun and something that I would certainly do again. We all enjoyed it and although the multiplayer aspect was sparse, we would often choose it to play over much more MP designed games.

There are other games that have done this though, like Secret of Mana, possibly 4 Swords, and then you have the Western RPG's like Diablo and Dark Alliance. All great. The latter two are different, the focus on the crawl with story, but the former is still very much story driven.

Now, I imagine incredible possibilities for this kinda thing!

I would love to play Final Fantasy XII with 2 others. Imagine the Battles and if they also added co-op to the rest of the game, you could split up for hunts while a person goes and speaks to someone related to the story, or one guy goes back for supplies during a tough battle. The possibilities man, the possibilities...

You could say that this is what MMO's are for, but they aren't really. They offer something different. The same way that an FPS in single or co-op mode offers something different than a multiplayer FPS. The games are different.

I'd like tightly woven stories and crafted worlds AND being able to play with one or two like minded people.

I truly believe that we would all like to play like this if the option is there, we just only want to play with certain people.