Not every game delay is down to release scheduling or technical mishaps. Sometimes, an Act of God is to blame.
Road Redemption, a homage to 16-bit classic Road Rash that’s currently in Early Access on the PC, was due to be marking its final release next month. But the floods currently ravaging Louisiana—leaving tens of thousands of homes under water—have put that move on hold.
For reference, that’s the home of Jason Tate, senior programmer on the game.
“We hope to have the whole team back to work on Road Redemption as quickly as possible but right now our priority is making sure that everyone on the team, and their families, have a safe place to stay,” EQ Games co-founder Ian Fisch says. “We hope that all of our fans will support us in these tragic circumstances, and if they’d like to help they can visit www.braf.org to make a donation.”
Originally due to ship in October, the PC version will now be out in November. Provided the studio isn’t hit by lighting strikes or a plague of locusts between now and then.
Console versions of the game will follow in 2017.