"Our take on ‘Creative Gaming' is that it's an incredibly broad church, and Little Big Planet represents our particular first take on User Generated Content," said Alex Evans, co-founder of Media Molecule. "The D.I.C.E. Summit gives us the opportunity to present our design philosophy to the industry in the most prestigious forum today."
Evans joins a laundry-list of developers set to talk it up at the Design, Innovate, Communicate, Entertain event.
Other announced speakers include:
• Dan Bilson, THQ
• Chris Cao, Sony Online Entertainment
• N'Gai Croal, Newsweek
• Michael Denny, Sony Corp. EU
• Anita Frazier, NPD Research
• Julianne Greer, The Escapist
• Lars Gustavsson, D.I.C.E. Studios/EA
• Michael Haigh, SCE Worldwide Studios
• Mona Hamilton, Capcom
• Rich Hilleman, Electronic Arts
• Todd Howard, Bethesda Studios
• Geoff Keighley, Spike TV
• Alex Laurent, LucasArts/ILM
• Gabe Newell, Valve
• Ralph Osterhout, Serial Inventor
• David Perry, Acclaim Entertainment
• Ted Price, Insomniac Games
• J. Paul Raines, Gamestop
• John Riccitiello, Electronic Arts
• Seth Schiesel, New York Times
• Bruce Shelley, Ensemble Studios
• Mike Snider, USA Today
• Jun Takeuchi, Capcom
• Chris Taylor, Gas Powered Games
"The incredible achievement that Alex Evans and his colleagues at Media Molecule accomplished with Little Big Planet is the perfect topic for this year's conference," said Joseph Olin, president of The Academy of Interactive Arts & Sciences. "The D.I.C.E Summit line-up is the strongest yet featuring many of the speakers that are defining our industry and laying the groundwork for future generations of game creators."
The DICE Summit is also home to the annual achievement awards by the Academy of Interactive Arts & Sciences.