Skip to content

19. Sonic 3D Blast (1996, Genesis / Saturn)

Sonic 3D Blast committed the unforgivable sin of being both slow and boring.
Sonic 3D Blast committed the unforgivable sin of being both slow and boring. Screenshot: Sega / MobyGames

Sonic 3D Blast is the last Sonic game on the Genesis and the first isometric “3D” Sonic. It breaks with the series’ traditional “go fast, reach the end” formula in favor of a fetch-quest-like system that has Sonic collecting five Flickies before he can move on. Sonic does not go fast in this game. He’s slow, sliding over all the odd, sloped geometry of the levels. Tying progression to a collection goal makes levels tedious and the isometric view discourages a lot of the exploration present in earlier games.

🕹️ Level up your inbox

Don’t miss the latest reviews, news and tips. Sign up for our free newsletter.

You May Also Like