LEGO Universe Raises Level Cap from Zero to 40

Illustration for article titled LEGO Universe Raises Level Cap from Zero to 40

When LEGO Universe launched in October of last year it was a breath of fresh air in the stale MMO market. Putting an emphasis on exploration and creativity, it didn't need standard MMO mechanics like leveling to entice people to play.


Today LEGO Universe adds a leveling system to entice people to play.

Along with four new Faction Kits (character classes) and a chance to finally battle the spider queen that's been hanging out in Avant Gardens, today's update gives players a new way to measure their progression through the LEGO Universe. Growing stronger in LEGO Universe used to consist of earning more backpack space, energy containers, or life points. What worked for Zelda, however, hasn't quite cut it for LEGO Universe players. Welcome to the grind, bricklayers.

"We love to challenge our LEGO Universe builders. We're regularly adding new content and new bricks for players to continuously evolve and tap into their innermost creativity," said Jordan Itkowitz, Design Director of LEGO Universe. "With the addition of the leveling system, we're looking to inspire players to explore deeper into the universe, and tackle more difficult goals than they may have considered before."

I'll be diving back in to see how the leveling system plays out. Hopefully this addition will provide some motivation for traditional MMO players to come and take a look.

You can contact Michael Fahey, the author of this post, at You can also find him on Twitter, Facebook, and lurking around our #tips page.


Shardik The Man Bear

I got to imagine this would be like minecraft, but with a decent fighting mechanic. am I far off?