Stallord (Twilight Princess)
Not only do the Arbiter’s Grounds turn Link into a living, breathing BeyBlade that only Tyson Granger could be proud of, it also delivers one of the most iconic boss battles in all of Zelda
This reanimated ancient skeleton creature attacks with its two huge arms and a poison cloud it exhales. You have to hop Link on his trusty Spinner and work your way around the sand arena until you find an opening to strike the creature’s spine. Seems easy enough, until Staltroops start popping up to wall off its weak spots, plus spiked spinners pose a threat in the outer reaches of the arena. Weaving your way in and out of threats to finally Let It Rip on Stallord’s spinal cord is as satisfying as it is badass.
But what really makes this fight is Stallord’s second stage. Now you’re fighting its floating, disembodied head and you’re bouncing around from wall to wall until you dome Stallord with your Beyblade. Then that beautifully epic music kicks in and you’re bashing away at its weak spot.
Between the unique item, adapting level design, and grandiose proportions, Stallord is a fight that sears into your Zelda-obsessed brain. Unless the Spinner ever comes back in some capacity, Zelda will probably never see a boss quite like the Stallord again. — Jeb Biggart