League Of Legends Is Coming To Consoles, Phones

After a decade of dominating on PC, League of Legends is finally launching a version of the game on both home consoles and mobile devices.

It’s called League of Legends: Wild Rift, and makes some important changes to the PC version. It’s got a modified version of the map, a new user interface and dual-stick control scheme, with the idea that games can now be finished in 15-20 minutes as opposed to the longer bouts on PC.

Alphas and betas will start rolling out at the end of this year.

Teamfight Tactics, meanwhile, is also coming to phones, as a seperate and standalone app. It’ll feature crossplay with PC players, and will be out in 2020.

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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It’s clear that they took the infrastructure of Kings of Glory to build the foundation of League Mobile. That game is massively popular in China with the government even having to set curfews to prevent kids from spending all their time on it. They tried to make a Western adaptation called Arena of Valor, but it failed to find much traction.

The original game is surprisingly fleshed out. I’m surprised how intricate they could make characters and their abilities that you control by tapping on the phone. If League Mobile can create the same amount of depth this could be very interesting indeed.