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UncategorizedDoom’s Warfare Gets A Little More Modern
Doom was released in 1993, so most guns in the game that didn’t have the word fucking in the middle of them are looking a little antiquated by now. To give the game a more contemporary – dare I say Modern – touch, some enterprising souls have released a mod for both Doom and Doom…
By Luke Plunkett Published August 19, 2010 - Uncategorized
Diablo III Fans, You Better Prepare for BlizzCon
Blizzard hasn’t been very talkative at this week’s Gamescom show, preferring to hold all of their big news for October’s BlizzCon convention. While Blizzard did talk a bit about their new artisan system for Diablo III, they remained mostly tight-lipped about the game at the show, not even bringing a new build of the game…
By Brian Crecente Published August 19, 2010 - Uncategorized
Knights Contract Cuts Its Way Through A Quickly Crowded Genre
Namco Bandai’s Knights Contract is an action adventure game that combines bloody melee combat with magical spells. It’s also a game that shares a major similarity to a handful of other games on the verge of release. The “slash action” game is set in a stylized Middle Ages in Europe. The game’s producer, Ryo Mito,…
By Michael McWhertor Published August 19, 2010 - Uncategorized
Well, Limbo Certainly Sold A Ton Of Copies
Creepy indie platformer Limbo is one of the surprise hits of 2010, not just with critics, but with the game-buying public, too. Developers Playdead have told Gamasutra that the game has sold over 300,000 copies since it was released last month. For a game about a creepy little kid dying a million times in a…
By Luke Plunkett Published August 19, 2010 - Uncategorized
If People Make It To Mars, Give The Wii Some Credit
There are six men currently living in cramped isolation in Moscow, enjoying and suffering 520 days of isolation as the Russian Space Federation simulates the loneliness of a manned flight to Mars. Good thing these guys have a Wii. Can they make it through 520 days? And what will happen to them in the process?…
By Stephen Totilo Published August 19, 2010 - Uncategorized
Video Game Tracks How Long You Stare At Playboy Centerfolds
There are video games that track the calories you burn while playing them. There are games that count the number of virtual miles you race in them. Mafia II tallies how long you “read” its in-game Playboy centerfolds. I played a press demo of Mafia II several weeks ago and poked around in the game’s…
By Stephen Totilo Published August 19, 2010 - Uncategorized
LittleBigPlanet 2 Lets You Make Music (That Makes Levels)
I played a LittleBigPlanet 2 basketball game with Media Molecule co-founder Alex Evans today, then watched someone else control multiple Sackbots in a puzzle game. Both were very different from LittleBigPlanet’s platforming sections. Neither was as cool as the racing game Evans demonstrated. The racing game itself, which saw a Sackboy ride on a fuzzy…
By Michael McWhertor Published August 19, 2010 - Uncategorized
Is That An EyePet In Your Pocket?
Have you ever wanted to have a furry little friend in your pocket that you could pull out and play with whenever you felt like it? EyePet for the PSP can make that dream come true. EyePet is an adorable little augmented reality critter you can play with using your EyeToy and PlayStation Move. All…
By Mike Fahey Published August 19, 2010 - Uncategorized
Metal Gear Solid: Rising Lets You Cut With A Conscience, Continues No-Kill Tradition
One of the Metal Gear Solid series’ trademarks is the option to complete the game without killing a single human being. Despite Metal Gear Solid: Rising‘s gloriously gory debut trailer, you can clear it too without registering one kill. Metal Gear Solid: Rising producer Shigenobu Matsuyama says that he’s trying to change the series with…
By Michael McWhertor Published August 19, 2010 - Uncategorized
Ubisoft: Beyond Good & Evil 2 Must Be Perfect
Ubisoft CEO Yves Guillemot assured me today that work continues and has never stopped on the highly anticipated sequel to 2003’s Beyond Good & Evil. “We were, as we are, working on the game,” Guillemot told me during a meeting at Germany’s Gamescom this week. “What is very import with this next product is that…
By Brian Crecente Published August 19, 2010 - Uncategorized
Playing Through Medal of Honor’s Apache Helicopter Level
Good news and bad news for Medal of Honor fans: Gunfighters, the level shown off at Gamescom that has you controlling a gunner in an Apache helicopter, is a blast to play… but it’s also the only one that takes place in the gunship. Playing through the level earlier today in a behind-closed-doors meeting with…
By Brian Crecente Published August 19, 2010 -
UncategorizedWorking PlayStation 3 Modchip Is ‘Not A Hoax,’ Australian Retailer Says
An Australian seller of Wii, PlayStation 2 and Xbox 360 modchips has posted video showing the famously impregnable PlayStation 3 running “back-up” copies of disc games saved in the hacked console. It’s the real deal, they tell Kotaku. OzModChips.com has posted three videos to YouTube showing the alleged hack, marketed as PS Jailbreak, which purportedly…
By Stephen Totilo Published August 19, 2010 - Uncategorized
Now These Are Some Naughty Bears
By Jude Buffum
By Luke Plunkett Published August 19, 2010 - Uncategorized
Would You Like Some Katamari Art?
Namco’s Katamari Damacy is an iconic title. People instantly recognize it. This makes Katamari perfect fodder for an art show. Yes, an art show. On September, Portland comic shop Floating World Comics is holding a Katamari Damacy-themed art show and fundraiser event for non-profit organization Join Here are some of the participating artist. More details…
By Brian Ashcraft Published August 19, 2010 - Uncategorized
Why Lords Of Shadows Will Be The 3D Castlevania That Works
Why will Castlevania: Lords of Shadow succeed where other 3D Castlevania titles have failed? For one, producer David Cox looked like this after giving us the actual reason he believes his game will work. Note to game developers posing for pictures I am taking: You never have to ask, “Should I growl?” Growing is always…
By Mike Fahey Published August 19, 2010 - Uncategorized
Michael Jackson The Experience Has No Mouth Yet It Must Scream
After seeing Ubisoft’s Michael Jackson The Experience demonstrated live on the Wii yesterday, I am overcome with emotions, from impressed to totally creeped out. What is Michael Jackson The Experience? It’s a dancing game for the Nintendo Wii, Xbox 360, and PlayStation Move, that capitalizes on each systems’ unique motion control technology to let players…
By Mike Fahey Published August 19, 2010 -
UncategorizediPhone Game Looking To…Movie Adaptation
iPhone game Angry Birds is in talks to make its way to the silver screen. Hey, why not? Angry Birds has been an Apple apps chart topper in sixty countries for months now, and Rovio, the Finnish developer responsible for the game, is looking to go Hollywood. “We want to go beyond games,” Rovio honcho…
By Brian Ashcraft Published August 19, 2010 - Uncategorized
Might And Magic Heroes VI Might Be Magic
The line between role-playing game and strategy game blur even further with Might and Magic Heroes VI, bringing the ageless conflict closer to “the Blizzard standard.” Might and Magic is a series of computer role-playing games. Heroes f Might and Magic is a series of computer strategy games. So what is Might and Magic Heroes…
By Mike Fahey Published August 19, 2010 - Uncategorized
Waving My Wand At Sorcery
The PlayStation Move magic game Sorcery charmed us when presented on stage at E3 earlier this year. Does the enchantment hold now that we’ve played it ourselves? Many people thought Sorcery was little more than a PlayStation Move tech demo, meant to show off how the Sony motion controller could be used as a magic…
By Mike Fahey Published August 19, 2010