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Monkey Island Creator Explains Why Ignoring Fan Expectations Can Make a Better Game
Ron Gilbert is a legend in the world of adventure games. He created Maniac Mansion and Monkey Island, touchstones of the great, long-gone era of the LucasArts SCUMM-engine adventure. In a new interview with the Gameological Society, Gilbert spoke candidly about the challenges of making a game funny, the difficulty of creating ensemble casts, and…
By Kate Cox -
UncategorizedDust: An Elysian Tail Makes Me Proud of My Right Forearm
Earlier this year a visit to Epic Games in North Carolina inspired me to forever etch a combat-ready green rabbit on my person. The art I used as reference for the vibrant tattoo was created by independent animator turned game developer Don Dodrill, the man behind the unbelievable 2009 XNA Dream Build Play competition winner…
By Mike Fahey -
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CultureThe Heartwarming Tale of 10,000 Horrible Doritos Tacos
Imagine living in a town so remote, so isolated, and so dreary that the prospect of a Taco Bell opening nearby ignites a spark of hope in the populace so intense it has to be set to moving music. Some would say Bethel, Alaska sounds like hell. Me? I say it sounds like the healthiest…
By Mike Fahey -
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