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ReviewsF1 2012: The Kotaku Review
This past week, I haven’t felt as helpless or as vexed behind the wheel since I was 15 years old and trying to divine the magical balance between clutch and gas pedal that actually sent my mother’s BMW 325e forward along our farm’s gravel road. Each time the vehicle shuddered and stalled out, I was…
By Owen Good -
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The Most Diabolical Aspect of Square’s Demons’ Score is the Hellish Hidden Cost
Released today for the iPhone and iPad, Demons’ Score is a rhythm action game from iNiS, the creators of DS classic Elite Beat agents, so the decision to spend $6.99 for a chance to play it was a no-brainer. I’m just not sure I want to fork over the additional $37 I’d need to purchase…
By Mike Fahey -
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UncategorizedThey Bleed Pixels is a Pleasurably Painful Way to Break In Steam’s Big Picture Mode
The day Valve announced the availability of the television-friendly Big Picture Mode for Steam I hooked up my laptop to the PC, dug out my Bluetooth game controller, and began downloading Transformers: Fall of Cybertron. I soon realized that download would take forever, and grabbed a 319 megabyte copy of Spooky Squid Games‘ beat-em up/platformer…
By Mike Fahey -
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Guild Wars 2, Log Four: Ten-and-a-Half Lessons I Learned From My Adventures
In my weekly summaries of Guild Wars 2, I’ve looked at exploration, combat, and crafting. I’ve been chasing vistas, leveling slowly, and getting sucked into events as they pop up around me. I’ve even been cautiously exploring the big, boisterous, overwhelming experience that is world vs world PvP. In total, I’ve learned a lot of…
By Kate Cox -
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The Tilt-tastic GridBlock Might Be the Best Thing That’s Ever Happened to an Accelerometer
I’m not generally a big fan of tilt-control in my mobile games. Over the past few years only one mobile game that used the accelerometer as its primary means of control has really grabbed me, and that’s One Man Left’s Tilt to Live. 2K Play’s GridBlock makes it two. Gridblock is a game about matching…
By Mike Fahey