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UncategorizedPortal 2’s Crimes Against Nature Immortalised In Mechanical Tribute
Portal 2’s Frankenturrets were a hilarious abomination, but there’s absolutely nothing horrific about this perfect recreation of one by Corroder666. The replica would be worth money/applause were it just something that sat there, but the fact he went to the trouble of making it move is just superb. Frankenturret with twitching legs (Portal 2) [DeviantArt,…
By Luke Plunkett Published April 30, 2013 - Uncategorized
Organising Video Games, Very Neatly, Then Taking Their Picture
There’s a slight whiff of obsessive compulsive about these, which is probably why I like them so much. Cheese Popsicle has taken a bunch of games, opened them up, arranged their contents neatly and taken photos. That’s it. The series is even called Games Organised Neatly. Simple, but also starkly attractive. You could whine about…
By Luke Plunkett Published April 30, 2013 - Uncategorized
The Consoles Of The 1980s Are A Little Too 1980s
Having lived through the 80s, it’s always weird when I see people associating the decade with BRIGHT PINK and BRIGHT PURPLE and neon lights and sparkles. I remember it being pretty dull. Lots of brown everywhere. Lots of bad plastic. So it is with video game systems. Well, except these ones, by artist Rik Oostenbroek.…
By Luke Plunkett Published April 30, 2013 - Uncategorized
Well, The Trailers For Assassin’s Creed V (and VI) Look Suitably Silly
I never ever want to see these things actually happen. But deep down, I know that, if people keep buying Assassin’s Creed games, eventually, they will. Which would suck. Unless they wear helmets like in this Mega64 video. Then it’ll be OK. Mega64 Assassin’s Creed V Trailer [Mega64]
By Luke Plunkett Published April 30, 2013 - Culture
For The Emperor! The Art Of Cody Kenworthy
Cody Kenworthy is currently art director and CVO of Blackbird Interactive, the indie studio made up of a bunch of former Homeworld devs, and also the team behind Hardware: Shipbreakers. Prior to his gig there he worked at Relic, and before that, Rockstar. Some of the game’s Kenworthy has contributed to include, of course, Hardware,…
By Luke Plunkett Published April 30, 2013 - Uncategorized
Fighting Game Legends Want To Make A…City-Building Game. Of Course.
If you know the names Tom and Tony Cannon, it’s probably for the fact they helped found, and have been running, the EVO fighting game championships for the last decade. Software engineers by trade, who also helped on the engine side of things with Skullgirls, the brothers are now setting out to develop their own…
By Luke Plunkett Published April 30, 2013 -
UncategorizedWith The Press Of A Button, This Game Changes Everything Around You
When I first saw it earlier this year, indie platformer Oliver & Spike looked like one of the most interesting games of the year. It’s built around the idea that, with a single button, you can change the entire world around you. Not just the colour palette or the water level, everything around you. You’ve…
By Luke Plunkett Published April 30, 2013 - Uncategorized
Two Game Developers Travel The World, Playing Games And Helping People
Earlier this year, Battlefield producer Daniel Matros and former colleague Tim Kjell set up something called Charitystream. The idea was simple: stream games online, raise money for charity. It’s a noble goal, yeah, but it’s also something countless others are engaged in. What’s interesting about Charitystream, though, is the direct means the pair employ to…
By Luke Plunkett Published April 29, 2013 - Uncategorized
BioShock Infinite To Give You A New Companion Character?
In Elizabeth, BioShock Infinite gave us the best AI companion since Half-Life 2’s Alyx Vance. For the game’s upcoming DLC, however, it seems we might be getting a new best bud. The CV of 2K animator Michael Shahan yesterday mentioned (it’s since been removed) that one of his most recent roles was “providing animation and…
By Luke Plunkett Published April 29, 2013 -
UncategorizedA new trailer for Hardware: Shipbreakers means, yup, more awesome art
By Luke Plunkett Published April 29, 2013 - Uncategorized
If The Game of Throne House Sigils Were Reimagined As Pokémon
Then they’d probably look a little like these digital art pieces by deviantArt artist KaiKoa—also known as Cami Sanders. It’s a weird crossover for sure, to mix Pokémon and Game of Thrones, but it actually works! The one above is obviously Charizard, the most fitting Pokemon for House Targaryen. Here it is in full: Tentacruel,…
By Patricia Hernandez Published April 29, 2013 -
UncategorizedSloths, The Grandest Creature of All, Are Finally In Animal Crossing
It was a long time coming. I’ll tell you why. These creatures have gone into space. They’ve conquered our lands. They’ve…actually, I don’t know what the fuck is going on here. And now, finally, they’ve made their way into Animal Crossing: New Leaf—the low key life simulation game where you become mayor of a town…
By Patricia Hernandez Published April 29, 2013 - Uncategorized
How Much Does Kojima Like Ryan Gosling? This Much.
We already suspected that Metal Gear Solid creator Hideo Kojima had a thing for Ryan Gosling (who doesn’t?) after Kojimasported Drive’s iconic jacket. But Kojima’s admiration for the hunky star is apparently big enough that he’d love to make a game with Gosling in it. Place Beyond The Pines is a “motorcycle stunt rider turns…
By Patricia Hernandez Published April 29, 2013 -
UncategorizedHe Forged Captain America’s Shield. Then, He Bashed Stuff Against It.
After the Minecraft sword and Kingdom Hearts keyblade, you’d think that Man At Arms’ Tony Swatton is only interested in straight-up weapons. Not so! He can forge shields too. Shields…which also double as weapons. Apparently, some parts of this shield are as hard as a ruby—and a ruby has a hardness of nine (versus a…
By Patricia Hernandez Published April 29, 2013 - Uncategorized
A Visual History of Attractive Video Game Characters: The 80s
Video games in the 80s only depicted a certain amount of pixels on the screen. Fortunately, that didn’t hold developers back from pushing the limits of the available hardware to play with our imagination by creating beautiful, handsome characters. This week—starting off with the 80s—we’re going to explore the hottest, most attractive video game characters…
By Gergo Vas Published April 29, 2013 -
UncategorizedThe Next Game From The Makers Of Quantum Conundrum Is Funky As Hell
This is Soul Fjord, the next game from Airtight Games, the folks behind last year’s excellent first-person puzzler Quantum Conundrum The game is Ouya-exclusive—at least for now—and the preview is IGN-exclusive, so head on over there for a few more details. Exclusives! Full trailer:
By Jason Schreier Published April 29, 2013 -
ReviewsPizza Hut’s Crazy Cheesy Crust Pizza: The Snacktaku Review
For years, pizza scientists at delivery powerhouse Pizza Hut have been chumming international waters with the most bizarre combinations of dough, sauce, cheese and stuff. They’ve made pizza with hot dogs in the crust. Fish sticks and prawns. Cheeseburgers. Some of these magnificent creations have made it as far as Canada, but to this day…
By Mike Fahey Published April 29, 2013 -
UncategorizedA Stealth Game Where Getting Caught Is Half The Fun
The plan is simple. Get in, grab all the money, get out. Everyone has a role in this heist, and if we do our jobs correctly, nobody sees us and nobody needs to get hurt, see? Thing is, when you’re playing Monaco—the fantastic class-based co-op stealth game—things don’t always go according to plan. That’s not…
By Patricia Hernandez Published April 29, 2013