- Uncategorized
A Great Graphic Novel Filled With The Miserable Little Deaths That Happen Every Day
Adrian Tomine creates the kinds of comics that you don’t want to recognize yourself in. They’re the polar opposite of power fantasies, and it’s hard to find anything like a hero in his panels. But they make for damn good reading. Released last week, Killing and Dying is the newest collection from the master cartoonist,…
By Evan Narcisse Published October 27, 2015 -
UncategorizedHere Is A Montage Of People Pretending To Be Into VR At The PlayStation Conference
Edited by Kotaku’s Chris Person, here is a supercut of VR faces from today’s PlayStation 4 conference at Paris Games Week. These shots were part of a handful of gameplay trailers and sizzle reels released by Sony today. We took out the gameplay, of course. Enjoy.
By Jason Schreier Published October 27, 2015 -
UncategorizedBeyond: Two Souls Designer Announces Next Game, Detroit
David Cage revealed his latest game today in Paris, and it’s called Detroit Detroit is based on Project Kara, a demo developer Quantic Dream showed off years ago, in which an android becomes aware of itself and leaves the factory it was built. Designer David Cage wondered what happened next, setting up the events of…
By Patrick Klepek Published October 27, 2015 -
UncategorizedBears. You can talk to them, ride them and attack with them in Wild, the in-development game coming from the creator of Beyond Good & Evil. You can take a look at what the shaman can do in the PS4 exclusive game in the video above. Contact the author at [email protected]
By Evan Narcisse Published October 27, 2015 -
UncategorizedUntil Dawn developer Supermassive Games is bringing an on-rails rollercoaster horror game to PlayStation VR called Until Dawn: Rush of Blood Sony’s said its VR headset should launch sometime next year. Contact the author at [email protected]
By Patrick Klepek Published October 27, 2015 -
UncategorizedHere’s how LittleBigPlanet creator Media Molecule’s next game, Dreams, will actually play. You’ll directly control a tiny “imp,” which will allow you to possess any character and add stuff to game worlds as you explore them. You know, just like in real dreams.
By Nathan Grayson Published October 27, 2015 -
UncategorizedUncharted 4‘s Multiplayer Goes All Supernatural
Here’s your first glimpse at the multiplayer portion of next year’s Uncharted 4: A Thief’s End, which will hold a beta in December. This time around, they seem to be invoking the series’ mystic elements to spice up fights with other players.
By Patrick Klepek Published October 27, 2015 -
UncategorizedWatch A Robot Dinosaur Get Taken Down In Horizon: Zero Dawn
ROBOT DINOSAURS. Guerrilla Games showed off Horizon: Zero Dawn at E3 earlier this year, but today’s Horizon gameplay footage looks way more like the game we’ll (hopefully) be playing next year. UI! Loot! Crafting! Frame rate drops!
By Patrick Klepek Published October 27, 2015 -
UncategorizedNo Man’s Sky Is Finally Coming Out In June 2016
There have been endlessly impressive trailers for No Man’s Sky, but it’s never been clear when we were actually going to play the game. Now we know: June 2016. Of course, there is a new trailer, too, showing off the planetary combat: Contact the author at [email protected]
By Patrick Klepek Published October 27, 2015 -
UncategorizedWatch Sony’s Paris Games Week Conference Right Here [UPDATE: Over]
It’s PlayStation Day in Paris, where Sony’s about to put on a press conference full of new games and announcements. We’re expecting to see some Uncharted 4 news, appearances from Sony’s other first-party studios, and maybe even David Cage’s next game. Fun drinking game for anyone who wants to stay sober this afternoon: Take a…
By Jason Schreier Published October 27, 2015 -
UncategorizedNice Brawling Animations, Assassin’s Creed Syndicate
Last year I was impressed with a state of the art Assassin’s Creed kiss. This year? The latest Assassin’s Creed team has upped their game with combat animations. Enjoy some ass-kicking and some bone-crunching, folks, especially the finishing animations at the end of each of these clips: Some of the combat animations outside of the…
By Stephen Totilo Published October 27, 2015 -
UncategorizedThe Best Games I Saw At IndieCade
“Indie” might be an increasingly nebulous term these days, but the festival celebrating it was home to some damn intriguing games. IndieCade—which took place over the weekend in Culver City, California—is a smaller festival in the grand scheme of video game events, but it still managed to cram its tents with an overwhelming number of…
By Nathan Grayson Published October 27, 2015 -
UncategorizedThe Park Is Two Hours Of Jump Scares And Sadness
The Park opens with a boat ride. The player travels a set path and is told a story they’ve probably heard before, interrupted by the odd jump scare. It’s excellent foreshadowing. I whimper quite a lot during my first 15 minutes or so with Funcom’s bite-sized horror adventure, but that’s because I am scared of…
By Mike Fahey Published October 27, 2015 - Uncategorized
In a crazy quick turnaround for Telltale Games, the second episode of Minecraft: Story Mode is available today. It’s usually several months in-between episodes! Game of Thrones, for example, had its last episode released in July, and the finale won’t arrive until next month. Contact the author at [email protected]
By Patrick Klepek Published October 27, 2015 - Uncategorized
Star Wars: The Old Republic Now Feels More Like A Classic BioWare RPG
Star Wars: The Old Republic’s new 4.0 update changes everything, as does a fresh expansion to one of the most controversial massively multiplayer games in recent memory. Last year I asked developers working on the game about their plans for the future. What they told me then is a phrase that reps for the game’s…
By Phil Owen Published October 27, 2015 -
UncategorizedMario Maker Is Getting A Big New Update
Nintendo’s sending a big new patch down Mario Maker alley next week, adding checkpoints and more complicated power-ups among other features. On November 4, when the patch goes live for Nintendo’s wonderful new level creator, you’ll be able to add checkpoint flags to your level (by shaking the arrow sign in the editor). You’ll also…
By Jason Schreier Published October 27, 2015