Welcome to the October 2010 edition of K Monthly, a look back at some of the best original video game coverage, including reviews, previews, features, and weekly columns, from Kotaku—plus an all-new look at the future of Kinect for the Xbox 360.
We spoke to two of the men behind the Xbox 360's new hands-free gaming controller for a peek into Microsoft's plans to bring voice recognition and motion control to everything, from cars to PCs to phones to the military. Read our K Monthly exclusive feature here.
Don't miss our coverage of BlizzCon 2010 for the latest on World of Warcraft and Diablo III. And fall in love with computer games all over again with our PC Gaming Week special.
TABLE OF CONTENTS
October 2010
Features
- The Future of Kinect
How Microsoft Plans To Put A Video Game Controller In Everything by Brian Crecente - The Opposing Force
Playable Taliban Jeopardized U.S. Army's Support For Medal Of Honor by Brian Crecente - War From The Other Side
A Game About Insurgency by Brian Ashcraft - Indie Greed
The Controversial Saga Of The Zombie Massage Makers by Stephen Totilo - Undead Nightmare
The Many, Many Deaths Of PC Gaming by Mike Fahey - Twenty Years Of Solitaire
The Story Of The Biggest Computer Game Of All Time by Luke Plunkett - Slash RIP
When An MMO Dies by Mike Fahey
The Future of Kinect: How Microsoft Plans To Put A Video Game Controller In Everything
by Brian Crecente
Microsoft is spending half a billion dollars to make sure that when you hear the word Kinect you think "the future of video games."
But Microsoft believes that the real potential for the voice recognition, motion-based technology is how they plan to use it with cell phones, computers and perhaps in the military and health industries. Read more about The Future of Kinect
INDEX
Reviews
- Red Dead Redemption: Undead Nightmare
- Dead Rising 2
- NBA Jam
- Castlevania: Lords of Shadow
- Rock Band 3
- EA Sports MMA
- God of War: Ghost of Sparta
- Fable III
- Guitar Hero: Warriors of Rock
- FIFA 11
- Enslaved: Odyssey To The West
- Cladun: This Is An RPG!
- NBA 2K11
- The Sacrifice for Left 4 Dead & Left 4 Dead 2
- Medal of Honor
- Alan Wake: The Writer
- Def Jam: Rapstar
- Comic Jumper
- Kirby's Epic Yarn
- Super Scribblenauts
- Invizimals
- The Shoot
- Vanquish
- Time Crisis: Razing Storm
- Rock of the Dead
- Fallout: New Vegas
- DJ Hero 2
- Star Wars: The Force Unleashed II
- Costume Quest
- Super Meat Boy
Previews & Impressions
- Call of Duty: Black Ops In 3D Improves Look, But Is Not Must-See TV
- Hands-On With Diablo III's Demon Hunter: Double Crossbows All The Way
- StarCraft II's StarJeweled Hands-On: The Competition Gets Casual
- Gory New Splatterhouse Is Slightly Kinder, Gentler Than Planned
- Even Sonic Colors Multiplayer Might Not Suck
- Infamous 2 Is A Car-Tossing Stunner
- I've Re-Killed Zombies In Red Dead Redemption's Undead Nightmare
- Death Is Near In Mega Man Universe, Even On Easy
- Chu Chu Rocket Will Make It Harder To Knock iPad Gaming
- This Is How You Play The New Ape Escape
- Captain America's Next Game Borrows From Arkham Asylum, Punch-Out
- The 3rd Birthday Brings Back One Of My Favorite Gameplay Mechanics
- Understanding Final Fantasy's Next Fighting Game, Just A Little Better
- The Next Kingdom Hearts Is One Of 2011's First Notable Games
- MicroBots Is Like Space Invaders Inside Your Guts
- The Triumphs And Possible Mistakes In An Early Nintendo 3DS Game
- 50 Deaths In Donkey Kong Country Returns, In One Sitting
- The Wii Game That Was Briefly Mistaken For An Xbox 360 Game
Columns
- The Gamer I Really Am by Leigh Alexander
- Breaking the Fourth Wall: Clever Gimmick or Slap in the Face? by Lisa Foiles
- Translating Final Fantasy XI To Life (or "Why I don't have a butterfly collection") by Tim Rogers
Well Played by Brian Crecente
- Modern Games Struggle With Modern Warfare
- LEGO Universe Delivers a Compelling Online Experience
- Microsoft: We Are Doubling Down on PC Games
Stick Jockey by Owen Good
- Elite's Meltdown May Get More Into A Jam - But Not On The Wii
- NBA Jam, NBA Elite, And A Tale Of Two Videos
- Being Like Mike - and 'Nique, and Spud
Cover design by Sam Spratt