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K Monthly – October 2010

Welcome to the October 2010 edition of K Monthly, a look back at some of the best original video game coverage, including reviews, previews, features, and weekly columns, from Kotaku—plus an all-new look at the future of Kinect for the Xbox 360.

We spoke to two of the men behind the Xbox 360’s new hands-free gaming controller for a peek into Microsoft’s plans to bring voice recognition and motion control to everything, from cars to PCs to phones to the military. Read our K Monthly exclusive feature here

https://kotaku.com/how-microsoft-plans-to-put-a-video-game-controller-in-e-5682793

Don’t miss our coverage of BlizzCon 2010 for the latest on World of Warcraft and Diablo III. And fall in love with computer games all over again with our PC Gaming Week special.


TABLE OF CONTENTS

October 2010

Features

The Future of Kinect

How Microsoft Plans To Put A Video Game Controller In Everything by Brian Crecente

The Opposing Force

Playable Taliban Jeopardized U.S. Army’s Support For Medal Of Honor by Brian Crecente

War From The Other Side

A Game About Insurgency by Brian Ashcraft

Indie Greed

The Controversial Saga Of The Zombie Massage Makers by Stephen Totilo

Undead Nightmare

The Many, Many Deaths Of PC Gaming by Mike Fahey

Twenty Years Of Solitaire

The Story Of The Biggest Computer Game Of All Time by Luke Plunkett

Slash RIP

When An MMO Dies by Mike Fahey


The Future of Kinect: How Microsoft Plans To Put A Video Game Controller In Everything

by Brian Crecente

Microsoft is spending half a billion dollars to make sure that when you hear the word Kinect you think “the future of video games.”

But Microsoft believes that the real potential for the voice recognition, motion-based technology is how they plan to use it with cell phones, computers and perhaps in the military and health industries. Read more about The Future of Kinect


INDEX

Reviews

Red Dead Redemption: Undead Nightmare

Dead Rising 2

NBA Jam

Castlevania: Lords of Shadow

Rock Band 3

EA Sports MMA

God of War: Ghost of Sparta

Fable III

Guitar Hero: Warriors of Rock

FIFA 11

Enslaved: Odyssey To The West

Cladun: This Is An RPG!

NBA 2K11

The Sacrifice for Left 4 Dead & Left 4 Dead 2

Medal of Honor

Alan Wake: The Writer

Def Jam: Rapstar

Comic Jumper

Kirby’s Epic Yarn

Super Scribblenauts

Invizimals

The Shoot

Vanquish

Time Crisis: Razing Storm

Rock of the Dead

Fallout: New Vegas

DJ Hero 2

Star Wars: The Force Unleashed II

Costume Quest

Super Meat Boy

Previews & Impressions

Call of Duty: Black Ops In 3D Improves Look, But Is Not Must-See TV

Hands-On With Diablo III’s Demon Hunter: Double Crossbows All The Way

StarCraft II’s StarJeweled Hands-On: The Competition Gets Casual

Gory New Splatterhouse Is Slightly Kinder, Gentler Than Planned

Even Sonic Colors Multiplayer Might Not Suck

Infamous 2 Is A Car-Tossing Stunner

I’ve Re-Killed Zombies In Red Dead Redemption’s Undead Nightmare

Death Is Near In Mega Man Universe, Even On Easy

Chu Chu Rocket Will Make It Harder To Knock iPad Gaming

This Is How You Play The New Ape Escape

Captain America’s Next Game Borrows From Arkham Asylum, Punch-Out

The 3rd Birthday Brings Back One Of My Favorite Gameplay Mechanics

Understanding Final Fantasy’s Next Fighting Game, Just A Little Better

The Next Kingdom Hearts Is One Of 2011’s First Notable Games

MicroBots Is Like Space Invaders Inside Your Guts

The Triumphs And Possible Mistakes In An Early Nintendo 3DS Game

50 Deaths In Donkey Kong Country Returns, In One Sitting

The Wii Game That Was Briefly Mistaken For An Xbox 360 Game

Columns

The Gamer I Really Am by Leigh Alexander

Breaking the Fourth Wall: Clever Gimmick or Slap in the Face? by Lisa Foiles

Translating Final Fantasy XI To Life (or “Why I don’t have a butterfly collection”) by Tim Rogers

Well Played by Brian Crecente

Modern Games Struggle With Modern Warfare

LEGO Universe Delivers a Compelling Online Experience

Microsoft: We Are Doubling Down on PC Games

Stick Jockey by Owen Good

Elite’s Meltdown May Get More Into A Jam – But Not On The Wii

NBA Jam, NBA Elite, And A Tale Of Two Videos

Being Like Mike – and ‘Nique, and Spud

The Spectacle Of Pro Wrestling, Played With A Straight Face

Cover design by Sam Spratt

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