John Romero Offers Details on His New MMO-Like PC Shooter

Illustration for article titled John Romero Offers Details on His New MMO-Like PC Shooter

It's been a while since man/myth/legend/Doom co-creator John Romero put out a shooter. Almost ten years, in fact. Speaking with Eurogamer, Romero revealed some details on a new shooter he'll be working on soon.

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Romero says he's "already kind of designed the thing," though the game isn't in production yet. He described the game as be "MMO-ish," which… well, really could mean anything.

"It's a persistent game, it has persistent player data, the character grows and gets better over time. I think most gamers expect that now anyway, but this was a design I'd done a while ago. I think it's pretty valid.

"You will be playing the game as you would expect a shooter to feel, but the specifics of your situation, narrative wrapper and reward system are all unique. I wouldn't want to give out any specifics until I'm close to shipping it. I've learned my lesson about talking too soon about specific game features and release dates."

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Romero said that he's not a fan of slower-moving cover-based games that have become popular in recent years, saying that he also doesn't like it when characters are "bullet sponges" that can absorb a lot of damage.

He attributes these types of games to the rise of the slower console controller, while saying that he's "a PC mouse and keyboard type player."

Romero didn't confirm whether or not his studio, Loot Drop entertainment, is going to be making the game. Loot Drop is currently working on Ghost Recon: Commander for Facebook.

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John Romero details plans for "MMO-ish" PC shooter [Eurogamer]

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DISCUSSION

darthturner1-old
darthturner1

"Romero said that he's not a fan of slower-moving cover-based games that have become popular in recent years, saying that he also doesn't like it when characters are "bullet sponges" that can absorb a lot of damage."

Um...is it just me or is he contradicting himself here? Usually games that have the characters die quickly end up becoming slow, cover-based games. Just look at ARMA 2. You cant run around guns ablazing like some COD maniac, because a single bullet will kill you. What you do is you move through a town from cover to cover, slowly.

Honestly, it sounds like he is just using buzz words to generate hype and he really doesnt know what he has in mind for the thing.

Also, slower-moving cover shooters ARENT popular. Gears is the only one I can think of that has you both moving slow, using cover, and being a bullet sponge. Most slow-moving shooters are niche games, like ARMA. All the popular shooters right now are fast-moving bullet sponge shooters like COD and BF3.

Honestly the world needs more tacticle shooters. I for one cant wait for ARMA 3