It's A Lot Of Work To Make Just One Video Game Poster

Illustration for article titled Its A Lot Of Work To Make Just One Video Game Poster
Fine ArtFine ArtFine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some art you’d like to share, get in touch!

When Star Wars: Battlefront II was officially announced, alongside the trailer came the release of this poster image, which you’re going to see a lot of over the next six months. And when you do, be sure to notice how much devil is in its details.

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Illustration for article titled Its A Lot Of Work To Make Just One Video Game Poster
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Here is a series of shots zooming in and showing just how much work went into every corner of the image.

Illustration for article titled Its A Lot Of Work To Make Just One Video Game Poster
Illustration for article titled Its A Lot Of Work To Make Just One Video Game Poster

As you’re seeing here in these close-ups, there are several areas of the poster which would be incredibly-detailed standalone images in their own right.

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Illustration for article titled Its A Lot Of Work To Make Just One Video Game Poster

But here, they’re just helping out. Think of this as a big Where’s Waldo, only you’re trying to find Rebel Scum instead of a dude in a hat.

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Illustration for article titled Its A Lot Of Work To Make Just One Video Game Poster

All that, just for one image. Video games!

Illustration for article titled Its A Lot Of Work To Make Just One Video Game Poster
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You can click the magnifying glass icon on the image below to take a look at the full, final image.

UPDATE: additional image information removed at the request of artist.

Illustration for article titled Its A Lot Of Work To Make Just One Video Game Poster
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To see the images in their native resolution, click on the “expand” button in the top-left corner.

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Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.

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DISCUSSION

laserface1242
Laserface1242

I’ll say it before and I’ll say it again, the Star Wars EU needs some moral ambiguity in its protagonists and its universe in general. Rogue One was a step in the right direction, but it really needs to be a bit bleaker. Not Zach Snyder “Darkness No Parents” bleak, rather a more “Apocalypse Now” bleak. I don’t want the protagonist to join the Rebels, I want her to stay an Imperial and survive the Empire’s final death throughs.