iPhone C64 Emulator Submitted, Denied

Illustration for article titled iPhone C64 Emulator Submitted, Denied

Manomio's C64 emulator wasn't refused for licensing reasons. It was refused because "an Application may not itself install or launch other executable code by any means." That means booting ROMs, which is the whole point.


Touch Arcade points out that "a number of apps in the App Store" already violate that provision, including:

[...] CHIP-8 emulators, programmable calculators and, of course, Frotz, a Z-machine interpreter. In fact, Sega's Golden Axe and Sonic iPhone games are nothing more than emulators packaged with the original game ROMs.

The app was denied last week; no word on what the next step is for the developers. But since they went to the trouble of signing a proper deal with the license owners for the Commodore 64, it's a good bet they won't give up the first time they're told no.

Otherwise, there's always Cydia. Make it happen, guys. I dig that old school keyboard and Wico stick interface.

Here's a video of the emulator in action.


Full Commodore 64 Emulator Rejected by App Store [Touch Arcade via Joystiq]



Looks like a good emulator.

I hope the Dev ports it to the Android platform ... apart from tethering apps or adult content NOTHING is denied for posting/sale.

There are already AMAZING NES, SNES and Genesis emulators up for sale on the market, and for anybody who claims that it's not worth the time/money to do so on the Android platform vs. the iPhone, the android NES emulator alone has sold over 50,000 downloads at $2 a pop.

Sounds like a healthy profit to me.