Created by 3D artist Neil Goodman over the course of a few months, the aim was to add "a lot more detail and little secret items and mementos from the various games [to] bring the space alive and really make it feel lived in," at least compared to the original Nintendo 64 version.
Check out the HD shots below, and if you wanna take a peek behind the scenes, you can look at some WIP shots in the project's Polycount thread.
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