How Trophies Work On PS4

Illustration for article titled How Trophies Work On PS4

Trophies on the PlayStation 4 are coming back with a twist. Sony's new console won't just store your achievements—it'll tell you the rarity of each Trophy you earn.

We saw the new feature in action today during a demo of the PS4's system interface at a big press event tied to the console's Friday launch.


The system will list each Trophy a player has earned and will classify them as common, rare, very rare, or ultra rare. Trophies are still also designated as bronze, silver, gold and platinum to denote the difficulty in obtaining them. Rarity, however, is a dynamic quality that will be calculated online across the PlayStation userbase. A Trophy might prove rare because it is tough to get, or it might be rare because few people have bothered to play the game it's in. Rarity can change over time.

As best we can tell, the rest of the PS4's Trophy system matches what is on the PS3 and Vita. Earning Trophies still fills a progress bar that gradually levels up the numerical rank of the person who earned them. Trophies still have to sync online. They can still be earned offline.

The PS4 Trophy interface lists Trophies that the player has earned on PS4, PS3 and Vita.

We will have plenty more about the PS4 as the week progresses, including a review of the console on Wednesday morning at 9am ET.

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I'm pretty sure Playfire already does this, I don't think it was hard to implement, but pretty cool nevertheless.