How Final Fantasy VII's Cloud Has Changed

Illustration for article titled How iFinal Fantasy VII/is Cloud Has Changed
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Yes, there’s the obvious difference: From 1997 polygons to slick, modern day graphics. But more than that, the character’s design has subtly changed over the years. Let’s examine those changes.

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Via 2ch, here is the the evolution of Cloud’s mug. Of course, if game graphics were used for the earlier titles, the alterations would be more even more dramatic, but the point here is to see how the character is conceived has changed.

Illustration for article titled How iFinal Fantasy VII/is Cloud Has Changed
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Thus, game art, it seems, is used for the era when the graphics weren’t what they are today.

If you are wondering why the Advent Children Cloud can’t be used for the remake, Final Fantasy VII character designer Tetsuya Nomura told Famitsu that it’s because the AC model is over ten years old and “too old” to use from a technical standpoint. Fair enough.

Illustration for article titled How iFinal Fantasy VII/is Cloud Has Changed

And if you are wondering why the Remake Cloud looks somewhat sickly, Nomura also added that the trailer’s lighting makes Cloud looks pale and thin. FYI!

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Do you have a favorite Cloud? What about a least favorite one?

To contact the author of this post, write to bashcraftATkotaku.com or find him on Twitter@Brian_Ashcraft.

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Kotaku East is your slice of Asian internet culture, bringing you the latest talking points from Japan, Korea, China and beyond. Tune in every morning from 4am to 8am.

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DISCUSSION

Funny how the most faithful amd best looking cloud to the original is cloud from smash Bros. Best physique and more muscle mass than the new remake and spin offs, visually a much better representation down to the core. Looks most like what you’d expect from ‘SOLDIER’.