Here's What You Need To Know About Being A Pro Gamer

Illustration for article titled Here's What You Need To Know About Being A Pro Gamer

Tom "Tsquared" Taylor, you know, the guy who plays Halo competitively in Major League Gaming? He recently inked a deal with Dr Pepper to have his mug appear on bottles all across the country starting in January. Not only that, he spoke to ESPN The Magazine about what people should know about being a pro gamer. 11 points, actually. Some are quite surprising, especially when talking about how the league works similarly to other pro sporting leagues.

"Teams can trade or recruit free agents, but rosters lock before tournaments begin. We also have a coach, Zac Lammie. Before matches he studies the gameplay of opponents, and during events he roams behind us, keeping us coordinated and monitoring our power-ups. We make fun of him because we're better than him at the game, but he knows more about Halo than anybody."


Here are five of the 11 points. Make sure to check out ESPN's interview below for the rest!

1. EVERYONE IS WELCOME. "There are 16 pro teams in MLG, but you have to win to keep the tag. Most events have two brackets, amateur and pro. As many as 256 teams—four guys to a team—can enter the amateur bracket. If you finish in the top 16, you advance to the pro level and start to earn points. The 16 teams with the most points get to be the pros at the next event. I've been pro since 2003." 2. WE STICK TO OUR STRENGTHS. "My team, Str8 Rippin, competes in Halo 3, which is like the Texas hold 'em of MLG. Everyone has a specialty. Eric 'Snipedown' Wrona is good with a sniper, Bryan 'Legit' Rizzo handles objective work, such as capturing the flag, and Kyle 'ElamiteWarrior' Elam can do it all. I'm the oldest, at 21, so I try to lead." 3. PRACTICE? YEAH, A BIT. "My teammates live all over the country, so sometimes we fly to meet up. We practice by scrimmaging against other teams on Xbox Live anywhere from eight to 16 hours a day. But we've played together so much, we know how to win. It's mostly a matter of outsmarting the other guys." 4. PRO GAMING IS FLUSH. "Str8 Rippin is sponsored by Dr Pepper, and I'm sponsored by Panasonic. In addition to the money, they fulfill our needs for stuff like new equipment and hotel suites. But that's icing on the cake, considering the travel stipends MLG gives the pro teams and the money we make from tournaments. First prize at the national championships in Vegas will be $100,000. If you're good, you can easily make six figures." 5. THE FACE OF GAMING IS CHANGING. "Most MLG players don't fit the stereotype. For one, we're athletic; I try to stay in shape, not just for appearance and health reasons but for confidence when I play. There are also more female gamers. Bonnie 'Xena' Burton was first. She proved girls could compete with guys. And she's great in interviews."

11 things you should know about being a pro gamer (ESPN)



I have no problem with the existence of the MLG in of itself. If there are people dumb enough to pay you to play a video game then you should take that money and smile while doing it. I do; however, have a problem with the losers who waste their time watching it and revere the players as heroes.

REAL professional sports are filled with people that have talents that cannot be taught or conditioned to learn. You can't teach someone how to run a 4.2/40. You can't teach someone the reflexes and focus it takes to consistently hit a round ball with a round bat traveling at 100mph.

You can learn the basics of running, and hitting but only the ones that are blessed with natural talent are considered the best of the best in their sports. You can't teach someone to be a Kobe Bryant, Wayne Gretzky, or Tiger Woods. You CAN teach someone to be a Tom "Tsquared" Taylor, or any "Pro-Gamer" for that matter. While they are talented, anyone can do what they do. Anyone can learn to no scope someone from across the map. Anyone can learn spawn points and weapon locations on a map. All it takes is the time and willingness play, learn and get better.

That is the reason why the MLG will never be big on TV or a legitimate draw. Why watch someone do something on TV that I could be doing myself on my TV?