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Help Teach A Fellow How To Play The World Ends With You

Illustration for article titled Help Teach A Fellow How To Play emThe World Ends With You/em

Reader SecretMoblin has turned back the clock to 2008 in order to play The World Ends With You. And what better time to try this unconventional gem than what could easily be the twilight days of the DS's lifespan? He's got one problem: the combat's driving him nuts. Think you could lend him a hand?

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Any "The World Ends With You" fans out there? I just started playing it yesterday, now that I have a nice new touchscreen, but I'm having serious issues.

The combat. It's absolutely maddening. Everywhere I'm reading online says it gets better with time, but I absolutely hate the fact that my characters are taking damage while I'm not even looking at them. Any tips?

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My current technique is to follow the glowing puck around, and dashing with Neku while I use Shiki and ignoring Shiki when I use Neku. But even then I can't keep track of the pins on the upper left, the HP on the right, the location of the enemies on either screen, or the combo on the upper screen. I'm still very early on, but there's just no way it's possible to have eyes on everything at once, which is frustrating as hell. This is why I like turn-based combat in RPGs. :-(

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DISCUSSION

This is one of my favorite games of all time, even though I'm not even close to beating it. Part of me doesn't want it to end, while another part doesn't like playing handheld games at home, even when they're in the genius caliber that this one is.

I've gotten the most mileage out of ignoring the partner character and concentrating on Neku. Over time, you'll feel comfortable and start dabbling. That will happen at your own pace. But I feel that you can handle the vast majority of fights just by treating Neku like he's the sole character. Pace his pin attacks and alternate them. Let her do her thing and just forget about it.

I like the idea of spamming the patterns for the partner, though. That seems like a good first step to familiarity.

As a side note, I really hope that they take the basics of this game and try to find a version of it that will work for the Wii U. I think that has an obscene amount of potential.