Illustration for article titled iHearthstone/is New Cards Are Friggin Insane

Hello. How are you? HAVE A MINE.

Hearthstone's 'Goblins vs. Gnomes' expansion pack is out today, and it brings some 100+ new cards to Blizzard's addictive digital card game. There's no new adventure like there was earlier this year with Curse of Naxxramas, but this expansion does give us access to a truckload of ridiculous new cards, complete with some insane legendaries. (Download the update and log in before December 19 and you'll get three free GVG packs.)

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You can check out the full list of new additions over on the Hearthstone Wiki, but for everyone's amusement, I want to highlight some of the crazier cards in Goblins vs. Gnomes:

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All characters! On one hand, your opponent will know you have it. On the other hand, half of their minions might be dead.

Illustration for article titled iHearthstone/is New Cards Are Friggin Insane

"Immune" prevents all damage from any source. All damage. PREVENTS ALL DAMAGE.

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MRGLRGLRGLRGLRGLRGLLLGRLGLLL

Illustration for article titled iHearthstone/is New Cards Are Friggin Insane
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The perfect priest card for all sorts of delicious Inner Fire-related combos.

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How is this allowed?

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Way too good, especially toward the end of the game, when spells are way more useful than the extra mana you get from a coin.

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Terrified of the possible combos here.

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Now here's an interesting set of cards. In practice, I can't imagine Mimiron's Head being super useful unless you're building a deck that's specifically dedicated to this combination, but... well, just look:

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FOUR TIMES A TURN! As soon as someone gets this guy out, it's likely game over. (IMPORTANT NOTE: You can't summon V-07-TR-0N normally; you have to build it with Mimiron's Head.)

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Hunter decks are terrifying.

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Combine this with a game-changing Legendary (Deathwing?) and you've suddenly changed the game with one minion's death.

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This is just hilarious.

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